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1.11 Other Theories of Motivation★★★

Must-do3/3 recent papers3 other papersup to 15M⏱ 9 min
PYQs13
  • What are the different theories of motivation? 2024-25 15M recent
  • Write and explain any three theories of motivation. 2023-24 15M recent
  • Who proposed need theory of motivation? → David McClelland 2022-23 1M recent
  • Who is the founder of the hygiene theory of motivation? → Frederick Herzberg 2023-24 1M recent
  • Write about Adams' Equity Theory. 2023-24 5M corrected recent
  • First-level and second-level outcomes, expectancy, valence and instrumentality are the four important variables of the achievement motivation theory. True or false? → False; they are the variables of Vroom's expectancy theory 2023-24 1M
  • With the help of relevant examples and/or flowcharts explain the following: i) Maslow's Theory of Motivation ii) Expectancy Theory of Motivation 2025-26 10M
  • Who introduced six job dimensions? → Turner and Lawrence (1965) 2025-26 1M
  • With the help of a diagram and relevant examples, explain Job Design. 2025-26 9M
  • Explain the important characteristics of a job. 2022-23 5M
  • What is job involvement? → The degree to which a person identifies with their job and sees performance as important to self-worth 2022-23 1M
  • ______ (High/Low/Moderate) job satisfaction will not eliminate employee turnover but will only help reduce the rate of turnover. → High 2022-23 5M
  • Explain the relationship between: i) Outcomes of Job Satisfaction ii) Satisfaction and Productivity iii) Satisfaction and Turnover iv) Satisfaction and Absenteeism 2022-23 10M

Same Salary, Different Effort


Theories of Motivation PYQ 15M

Theories of motivation fall into two groups:

Theory Proposer Type Core idea
Need hierarchy Maslow (1943) content five levels, lower needs first (→ 1.10)
Two-factor (hygiene) Herzberg (1959) content hygiene factors stop dissatisfaction; motivators create satisfaction
Need theory McClelland (1961) content achievement, affiliation, power
ERG Alderfer (1969) content existence, relatedness, growth
Theory X and Y McGregor (1960) content managers' assumptions about workers
Equity Adams (1963) process people compare fairness with others
Expectancy Vroom (1964) process M = E × I × V

Herzberg's Two-Factor Theory PYQ 1M

Herzberg's two-factor theory (Frederick Herzberg, 1959), also called the hygiene theory or motivation–hygiene theory, says the factors that cause job satisfaction are different from those that cause dissatisfaction.

Hygiene factors (prevent dissatisfaction) Motivators (create satisfaction)
salary achievement
company policy recognition
working conditions the work itself
supervision responsibility
job security growth and advancement
relations with colleagues promotion
flowchart TD
    A["<b>Hygiene factors missing</b><br>low pay, poor conditions"]:::red --> B["<b>Dissatisfied</b>"]:::red
    B --> C["<b>Fix hygiene factors</b>"]:::amber
    C --> D["<b>Not dissatisfied</b><br>but not motivated"]:::amber
    D --> E["<b>Add motivators</b><br>recognition, growth"]:::blue
    E --> F["<b>Satisfied and motivated</b>"]:::green
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McClelland's Need Theory PYQ 1M

McClelland's need theory (David McClelland, 1961) says people are driven mainly by three learnt needs, and one of them is usually dominant.

  1. Need for achievement (nAch): to excel, meet challenging goals, take moderate risks.
    • Example: the developer who wants to write the fastest code in the team.
  2. Need for affiliation (nAff): to be liked and accepted; prefers cooperation.
    • Example: the team member who keeps everyone in harmony.
  3. Need for power (nPow): to influence and control others.
    • Example: the person who wants to lead the project.

Adams' Equity Theory PYQ 5M

Equity theory (J. Stacy Adams, 1963) says people are motivated by fairness: they compare their own input–outcome ratio with that of others.

flowchart TD
    A["<b>My inputs and outcomes</b>"]:::blue --> B["<b>Compare with referent</b>"]:::blue
    B --> C{"Ratios equal?"}:::amber
    C -->|"Yes"| D["<b>Equity</b><br>satisfied, keeps effort"]:::green
    C -->|"No"| E["<b>Inequity</b><br>tension"]:::red
    E --> F["<b>Act to restore fairness</b>"]:::amber
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Reactions to inequity


Vroom's Expectancy Theory PYQ 10M · other

Expectancy theory (Victor Vroom, 1964) says people put in effort when they believe effort will lead to performance, performance will lead to a reward, and the reward is valuable to them.

Motivation (M) = Expectancy (E) × Instrumentality (I) × Valence (V)

  1. Expectancy: belief that effort → good performance. "If I study, will I score?"
  2. Instrumentality: belief that performance → reward. "If I score, will I get placed?"
  3. Valence: how much the person values the reward. "Do I want that job?"
flowchart TD
    A["<b>Effort</b>"]:::blue -->|"Expectancy"| B["<b>Performance</b><br>first-level outcome"]:::amber
    B -->|"Instrumentality"| C["<b>Reward</b><br>second-level outcome"]:::amber
    C -->|"Valence"| D["<b>Personal goal</b><br>value to the person"]:::green
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McGregor's Theory X and Theory Y

Douglas McGregor (1960) described two sets of assumptions managers hold about workers.

Basis Theory X Theory Y
View of work people dislike work and avoid it work is as natural as play
Responsibility avoid it, want direction accept and seek it
Control close supervision, threats self-direction, trust
Motivated by money and fear achievement, growth

Alderfer's ERG Theory

Clayton Alderfer (1969) compressed Maslow's five levels into three:

  1. Existence: physical and safety needs.
  2. Relatedness: social and outside-esteem needs.
  3. Growth: inner esteem and self-actualization.

Job Design and Job Characteristics PYQ 9M · other

Job design is the process of deciding a job's tasks, methods and relationships so that it gets the work done and motivates the person doing it.

Approaches to job design

  1. Job simplification: split work into small, simple tasks (efficient but boring).
  2. Job rotation: move people between jobs to reduce monotony.
    • Example: a bank trainee rotates through cash, loans and customer service.
  3. Job enlargement: add more tasks at the same level (horizontal).
    • Example: a tester also writes test documentation.
  4. Job enrichment: add responsibility and control (vertical).
    • Example: a tester is allowed to decide release readiness.

Six job dimensions (Turner and Lawrence, 1965), the important characteristics of a job:

  1. Variety: different tasks and skills.
  2. Autonomy: freedom in how to do the work.
  3. Required interaction: contact the job demands.
  4. Optional interaction: chances to interact by choice.
  5. Knowledge and skill required.
  6. Responsibility.

Job characteristics model (Hackman and Oldham, 1975–76) narrowed these to five core dimensions:

flowchart TD
    A["<b>Core job dimensions</b><br>skill variety<br>task identity<br>task significance<br>autonomy · feedback"]:::blue --> B["<b>Psychological states</b><br>meaningfulness<br>responsibility<br>knowledge of results"]:::amber
    B --> C["<b>Outcomes</b><br>high motivation, performance<br>satisfaction, low turnover"]:::green
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Core dimension Meaning Leads to
Skill variety uses many skills meaningful work
Task identity completes a whole piece of work meaningful work
Task significance the work matters to others meaningful work
Autonomy freedom to decide how felt responsibility
Feedback knows how well one is doing knowledge of results

Job Satisfaction and Job Involvement PYQ 10M · other

Job satisfaction is the positive feeling a person has about their job. Job involvement is the degree to which a person identifies with their job and sees performance as important to self-worth.

i) Outcomes of job satisfaction

ii) Satisfaction and productivity

iii) Satisfaction and turnover

iv) Satisfaction and absenteeism

⚡ Quick recall
  • Content vs process? → what motivates vs how motivation works
  • Need theory? → McClelland · achievement, affiliation, power
  • Hygiene theory? → Herzberg · hygiene factors (pay, policy, conditions) vs motivators (achievement, recognition, growth)
  • Equity? → Adams · compare outcome/input ratio with a referent · under-reward → less effort or quit
  • Expectancy? → Vroom · M = E × I × V · first- and second-level outcomes · "achievement theory" = False
  • X and Y? → McGregor · dislike work and need control vs self-directed and seek responsibility
  • ERG? → Alderfer · existence, relatedness, growth · frustration–regression
  • Job design? → simplification · rotation · enlargement · enrichment
  • Six job dimensions? → Turner and Lawrence · variety, autonomy, required and optional interaction, knowledge and skill, responsibility
  • JCM? → Hackman and Oldham · variety, identity, significance, autonomy, feedback
  • Satisfaction and turnover? → high satisfaction reduces, doesn't eliminate
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